AI Insights · Timothy · July 2021
Top 5 Gacha Games on Android in Switzerland Q2 2021
A look into the performance of the top 5 Gacha games on the Android platform in Switzerland during Q2 2021, focusing on weekly downloads, revenue, and active user trends.
During the second quarter of 2021, the top 5 Gacha games on the Android platform in Switzerland showed varied performance in terms of weekly downloads, revenue, and active users. Here's an overview of their trends based on data from Sensor Tower.
8 Ball Pool experienced fluctuations in its weekly revenue, peaking at around $5.7K in the week of April 19. Weekly downloads saw a decline from 1.4K in early April to around 800 in mid-June, with a slight recovery to over 1K at the end of June. Active users hovered around 10K to 11K throughout the quarter.
Head Ball 2 - Online Soccer showed a notable increase in weekly revenue, reaching approximately $1.5K in late April. Weekly downloads also saw an upward trend, starting from around 800 in early April and peaking at 1.8K by the end of June. Active users steadily increased from around 9.8K to over 12K during the quarter.
Hero Wars: Alliance had significant peaks in weekly revenue, with a high of approximately $46.7K in early April and another peak at around $29.2K in late June. However, weekly downloads were inconsistent, starting at 1K and fluctuating throughout the quarter, ending at about 1.3K. Active users varied, peaking at around 3.9K in mid-April and ending the quarter at approximately 3.6K.
Mario Kart Tour maintained a relatively stable weekly revenue, with highs around $10.6K in mid-April. Weekly downloads saw a decline from over 1.2K in early April to around 600 by the end of June. Active users remained fairly consistent, averaging around 10K to 12K throughout the quarter.
Top War: Battle Game saw a peak in weekly revenue at approximately $40.8K in late April, with another high of around $38.8K in late May. Weekly downloads, however, decreased from around 1.3K in mid-April to just over 1K by the end of June. Active users showed some fluctuation, starting at around 7.1K in early April and closing the quarter at approximately 7.4K.
For more insights and detailed analysis, visit Sensor Tower.